F.E.A.R. 3

# MULTIPLAYER DESIGNER

F.E.A.R. 3!

Our Design team was loaned out to Day One Studios in an effort to help implement the multiplayer portion of their game. I was a key contributor in the design of four unique MP modes, as well as blocking out several multiplayer-specific levels.
I am incredibly proud of the work both Day One and the WB Games design team did on this product. We truly delivered something very fun, chaotic, and unique.

Highlights

  • Key contributor in designing all four MP modes
  • Level blockouts using proprietary tools
  • Enemy encounter design and implementation
  • Mode balance